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Decal Tool Reference

Decal Tool Reference

 

 

What is the Decal Tool?

The decal tool allows placing of projected textures. 


Benefits

By placing decals areas can be made more interesting. 

Properties


MTL

Shows which material is currently assigned to it. Consider using a material from the /Materials/Decals folder as a base and then modify it.

Minimal Spec

Used for setting in which hardware configuration the entity is rendered or not, not recommend to be changed for river tool, as rivers should be rendered on all specs.

ProjectionType:

 

0: used on planar faces . simple quad decal 

 

1: decal is projected on static objects (brushes) 

 

2: decal is projected on terrain 

 

3: decal is used for projection on static objects and terrain at the same time (1+2 combined); this method has the highest rendering time 

 

ViewDistRatio

Specifies how far the decal is rendered

SortPriority

A higher value means the decal is displayed over a decal with a lower value

Reorientate

 

ALT + LMB 
scale the decal entity along the local x/y axis 
CTRL+ALT+LMB 
rotate the decal object around the local z-axis 

 

Update Projection

Legacy: when the underlying object is moved, use this button to automatically reorient the decal to the object – might be removed soon. Other Decal Tool Parameters 

Click here for the Miscellaneous Parameters reference guide.

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