Volume Object Entity
What is the Volume Object Entity??
The Volume Object unlike the cloud object renders 3D Volume objects with correct shading (shadows on the darker parts)
It can be used to place realistic cloud in the level, or building irregular fog areas with different heights.
Defines which cloud object should be displayed.
Specifies how big the cloud should be.
Defines if the cloud should move or not using the speed property (cloud can also be moved with the track view editor)
The Distance in meter when the cloud should fade in when moving from one side of the Space Loop Box to the other.
Defines the box in which the cloud moves from one end to the outer (looping)
Specifies the speed in x and y direction Other Volume Object Entity Parameters
Click here for the Miscellaneous Parameters reference guide, here for the Material Layers guide, here for the Miscellaneous Entity Parameters guide, here for the Entity Links guide and here for the Entity Events guide.