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AI Path

AI Path

 

What is an AI path?

 

An AI path is an object which can be used to guide your AI along a specific route from point to point in your level. 

AI paths can be used to affect all kinds of AI, including air and ground based vehicles. 


Properties

 


 

PathNavType 
Sets the AI navigation type of the path. 
AnchorType 
Sets an AI behavior for any AI using the path 
ValidatePath 
Used for 3D Volume paths only, checks and displays path validity in the editor 
Width 
A default path/shape property. Not used. 
Height 
A default path/shape property. Not used. 
AreaId 
A default path/shape property. Not used. 
GroupId 
Specifies the AI group that will be able to use this path 
Priority 
A default path/shape property. Not used. 
Closed 
Specifies if the path is a loop or not 
ObstructRoof 
A default path/shape property. Not used. 
ObstructFloor 
A default path/shape property. Not used. 
DisplayFilled 
A default path/shape property. Not used. 

Other AI Path Parameters 

Click here for the Miscellaneous Parameters reference guide and here for the Shape Parameters guide.

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