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Fog Entity Reference

Fog Entity Reference

 

What is the Fog Entity??

The fog entity is used to create a fog effect in a specific area.

Benefits

In indoor areas a subtle fog effect can be added to simulate a dusty area.

Properties


AtmosphereHeightModifier:

Specifies the height of the fog effect. 

FadeTime:

Sets up the time in which the fog takes to fade in. 

GlobalDenstiyModifier

Specifies the density of the fog Other Fog Entity Parameters 

Click here for the Miscellaneous Parameters reference guide, here for the Material Layers guide, here for the Miscellaneous Entity Parameters guide, here for the Entity Links guide and here for the Entity Events guide. 

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