Index
1
|
3
|
B
|
C
|
D
|
E
|
G
|
H
|
I
|
L
|
M
|
O
|
P
|
S
|
T
|
U
|
V
1
1st Person Characters
3
3rd person weapon models and attachments
B
BreakableObjects
Bush Setup
C
Car Setup
CBA File
Character Creation Tutorial
Creating Objects in 3dsMax and exporting them
D
Detail bending for Vegetation
E
Exporting and Importing Animations
G
Grass Setup
H
Helicopter Setup
How to create Wrinkle maps
How to export a head with morphs
How to export a texture from Photoshop with the CryTIF plugin
I
Installing the 3ds Max Exporter
Installing the CryTIF Plugin
Installing the SOFTIMAGE|XSI Exporter
Instancing Objects
L
Level of Detail
M
Mass & Density Setup for assets used as Entities
Material Setup
O
Occlusion proxy
P
Physics Proxy Setup
Pickable Objects
Polybump Tool Reference
Procedural Breaking 2D Objects
Procedural Breaking 3D Objects
S
Soft Cover
T
Tank Setup
Touch Bending
Tree Setup
U
Using the Polybump application
Using the SOFTIMAGE|XSI Exporter
V
Vegetation Shader
Vehicle Setup
Copyright © 2008 Crytek GmbH. All rights reserved.
Contents
|
Index
|
Home